So... it's been a minute since I've done one of these. That's because the alloy creation mechanic I've been talking about so much has been an absolute pain to t...
Be honest, I know you were worried. Every Friday I release a devlog updating you on how Blessings of the Forge is going. But... I'm a little late. Last week got...
Well, we survived another week. Last week I released a rough cut prototype for Blessings of the Forge to see what people think of the idea. If you tried the gam...
Well guys, we did it. Last post I outlined MOUNTAINS of work required to get a prototype put together for public release. And in one week's time... we maybe got...
The end of prototyping for a game is always interesting to me. It is both and exciting and terrifying time. It's exciting because it is the first time that you...
So, after last week's fiasco I figured I should actually work on the game. Lighting and shaders are really cool, but only going to be useful if they have a game...
So, there I was sitting and thinking about my game. I was thinking through all the things with what I'd like to do and how some things need to change. Then I ha...
Hello, and thank you for reading this. I know I don't have much publicly available for this project yet, but I am working on a playtest for the first part of th...